Microsoft is developing a new AI-powered Xbox gaming helper called Copilot for Gaming. “Copilot for Gaming,” coming to Xbox is a Microsoft’s AI-powered chatbot assistant which is designed to “help you save time, find new games you’re likely to love, or even to help ease you back into a game you may have stepped away from.” In a recent blog post, the Redmond, Washington-based corporation said that the future assistant will help players discover lessons and other in-game support, saving them time. In addition to offering users a progress summary, Copilot for Gaming can comprehend natural language commands to install (or update) games. According to Microsoft, Xbox Insiders will have early access to Copilot for Gaming, and the feature will first be accessible on cellphones.
“Copilot for Gaming is built on three principles: capability, adaptability, and personalization,” claimed Microsoft. “It is designed to assist players in various ways, from personalized game recommendations and seamless game setup, to helpful coaching and maintaining connections with friends.”
During today’s episode of the Official Xbox Podcast, Xbox corporate vice president of gaming AI Fatima Kardar and vice president of next generation Jason Ronald gave a few instances of how Copilot for Gaming works in-game.
Copilot for Gaming is an AI-powered gaming aid for players, according to Xbox Corporate Vice President of Gaming AI Fatima Kardar. It may assist players with Xbox game setup, suggest new games, provide in-game support, or connect with other users. According to Kardar, it would provide players with a customized experience depending on their tastes and routines.
Kadar further says “I want to get back into Age of Empires, can you install it?” is one example of a natural language command that players will be able to utilize with the future Copilot for Gaming feature. Then the helper will begin the process of downloading the game to the Xbox. Additionally, players may ask the AI helper to check for game progress or receive a summary of their progress in certain game updates.
When Copilot for Gaming is published, it will provide contextual guidance to gamers depending on their current activity. “It’s important for AI to appear at the appropriate time, not only to assist you. Kardar stated, “We really need to consider the experience we’ve created; it can’t be invasive.”
The business claims that the functionality would be optional and that gamers will have control over how the AI helper functions. Prior to expanding to additional platforms, it will first be accessible on mobile devices through the Xbox Insider Program.
Microsoft’s Vice President of Next Generation, Jason Ronald, stated that more than 1,000 titles already support Xbox Play Anywhere. A game purchased once on one platform (Xbox) may be accessed by players on their Windows computer without the need for further purchases.
Ronald claims that Xbox Play Anywhere games “get over 20 percent more gameplay” than other games. These titles also provide players other advantages, such the ability to see and sync in-game accomplishments and Xbox game progress and saves on their PC and vice versa.
In Overwatch 2, the AI is first shown offering characters for the player to choose before a match, after which it explains why the player was smoked so severely and suggests switching to a new character. In Minecraft, the second scenario is more akin to a straightforward tutorial, with the exception that the user asks the AI what to do, and the AI gives detailed directions on how to punch a tree to build a house.
These demos are preliminary work, similar to Sony’s AI Aloy creepshow earlier this week: “Explorations and proof of concepts,” Kardar states in the video. However, their ability to assist us grasp what we need to accomplish on the platform is what makes them so awesome.
The main question we tried to answer with [Overwatch 2] was what it takes to be successful. Andy Chalk, a writer, tells on how he adores the phrase because it captures the fact that your definition of success differs from mine. As a result, we looked at a few possibilities, such as helping out with squad composition and what you might do. and even teach you after the game while you’re recovering.”
In addition to providing in-game support, Copilot for Gaming is said to “connect you with families and communities,” alert you when your friends are engaging in certain online activities, suggest new games to play so you don’t have to speak with real people whose opinions you might value, and engage in trash-talking and conversation with you, if you’re into that kind of thing. Copilot for Gaming must not be “intrusive,” according to Kardar, and users will have complete discretion over whether or not they use it.
Personally, Kadar further says he is not really sure how he feels about it. In several aspects, it’s not all that different from visiting GameFAQs or ordering a guidebook using a voucher included in the game box: a technological advancement that achieves a fundamentally constant objective. In general, though, he believes it sounds terrible, much like the majority of AI-related content. What are we getting out of all this that we don’t already have, and at what cost, beyond parallel growth in convenience and pleasant promises about staying “connected” notwithstanding isolation from the real world? Well, perhaps he is not too conflicted about it after all.
Copilot for Gaming has not yet been given a release date, but Xbox Insiders will have access to it on mobile devices before it is finally made accessible on consoles and PCs assuming, of course, that the AI bubble doesn’t burst first.
Discover more from TechBooky
Subscribe to get the latest posts sent to your email.