Xbox announced that Xbox One developers will now the ability to include cross-network support within their games. This is according to a post by Chris Carla who is the director of ID@Xbox who went further to say “players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.
Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players. We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well.”
The post seems to suggest a possible cross-play between PS4 and Xbox One in future would signal that Microsoft is finally ready for across the board cross platform push. The software giant announced that its exclusive database SQL will now feature on the open source Linux. Charla has now opened the invitation to other platforms to open up their platforms to gradually create a one-gamer world.
As of January of this year, Sony says it sold 5.7 million units through the holiday season and in the same announcement, it said 35.9 million units of the PS4 has been sold globally since its launch in November 2013. The “strong” holiday sales in the United States may probably be due to Sony’s move to slash PS4 prices in the US just before the holiday season.
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